Project Speed, Character Design.

In this project Harri worked on the visual aspect with me, however while I worked on the environment Harri had decided to create the character, he started this process off by drawing concept art of his character in the drawing lessons. These are the drawings. Personally I am very pleased with these character designs that…

Project Speed, Research and Influences.

At the start of this project I started off by looking at other 16/64-bit games so I could get an idea of other games and their visual styles. Originally we had decided to go with a Cyber-Punk theme, I found researching this genre really easy as I chose this last project, all I really looked…

Research drawings.

During the drawing lessons I drew some concept art and character poses while using little figures. These are the current drawings. I’m quite happy with these drawing as even though they are very under detailed they are concept art pieces of early basic ideas.

Game Dev Project.

Introduction. In this Blog post I’m going to talk about the uses of Visuals, Audio and Game-play/interactive. Visual Style. Cell Shaded. The main distinction of cell shaded graphics is that it has the effect of making the game look like a comic book, while being easy on the eyes. The target audience for cell shaded…